Showing posts tagged design.
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CTPLR

Ask me anything   Submit   Im Tracey Wong, and "caterpillar" is my alter ego. I am a composer and sound designer for games. I also enjoy making things from scratch and hacking things for fun!

[ctplrstudio.com]

Diego Stocco - Has always been an inspiration.. 

— 3 years ago with 17 notes
#sound  #design 

CFXR: Really cool free software. This is very easy to use, increases your sound design efficiency and 8-bit music composition. Download

— 3 years ago with 1 note
#sound  #design  #software 

Prism (Sound Design): Good interview with Rob Krekel. How to create plasma riffle shots, work processes and foley recording.

— 3 years ago with 1 note
#sound  #design 

SoundWorks Collection: The Sound of Transformers: Dark of the Moon from Michael Coleman on Vimeo.

Transformers 3 (Sound Design): Very challenging sound design and very innovative! You should watch the movie. Greg Russell shares how and why he mixes in 7.1 which brought the sound to greater impact and clarity. 

— 3 years ago with 4 notes
#transformers  #sound  #design 

140 dB from Tadas Svilainis on Vimeo.

140 dB

by Tadas Silvanis is an experimental film about the interaction between sound and physical bodies.

— 3 years ago with 2 notes
#sound  #art  #design 
"

Gear is a money pit. It’s a trap. It’s fool’s gold. You can sit and stare at catalogs all day and drool over a certain piece of gear, convincing yourself that if you only had this one piece of gear your sound would be amazing. Then, you save up and buy it. It sounds great. Then, a month later, you see something else in the catalog and convince yourself that if you only had this one more piece of gear…

Stop! Put your hands in the air and step away from the catalog. You’re chasing your tail and you’ll never catch it.

You are an artist. The artist paints the picture, not the brushes. Brushes are important, but a true artist knows that he could use his fingers to create art if he didn’t have brushes. The bottom line: don’t wait for that dream studio before you start your career. Press the red button and get started now!

Record, record, record! Edit, design, mix, rinse and repeat.

"
Ric Viers

(Source: designingsound.org)

— 3 years ago with 24 notes
#sound  #design 
What happens in front of the mic often has more bearing on the final sound than what plugins or processing you apply, so no matter what stage you are at, a very important asset to be constantly creating is your own personal sound library. Sounds you record yourself become an important part of your resources, and are part of what makes you and your contribution unique. Especially if you’re early in your career, think and plan long term, but as a part of your constant work ethic recording for your sound library is some of the best potential use of your time. There is a whole world of sound out there, go forth and experience it… and take a recorder with you!

- Tim Prebble

What happens in front of the mic often has more bearing on the final sound than what plugins or processing you apply, so no matter what stage you are at, a very important asset to be constantly creating is your own personal sound library. Sounds you record yourself become an important part of your resources, and are part of what makes you and your contribution unique. Especially if you’re early in your career, think and plan long term, but as a part of your constant work ethic recording for your sound library is some of the best potential use of your time. There is a whole world of sound out there, go forth and experience it… and take a recorder with you!

- Tim Prebble

— 3 years ago
#sound  #design