CTPLR

Ask me anything   Submit   Im Tracey Wong, and "caterpillar" is my alter ego. I am a composer and sound designer for games. I also enjoy making things from scratch and hacking things for fun!

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ARKHIVESOUND: Budget Implications in Game Audio Production →

arkhivesound:

Budget Implications in Game Audio Production


While perhaps on the surface not the most exciting aspects of designing audio for games (indeed perhaps even the most reviled), solid project management, organization and budgeting are critical to achieving the goals of any video game audio…

— 10 months ago with 2 notes